
Liberate Drubman Marina Undetected (Stealth Gameplay) Henbane River Cult Outpost - Far Cry 5
This Far Cry 5 Walkthrough Guide will show you how to liberate the cult outpost Drubman Marina in Henbane River (Faith's region) in stealth mode undetected. Cult outposts are essentially strongholds for the cult that you'll come across in Far Cry 5. It's perfectly possible to head into a cult outpost all-guns-blazing, trying to blow the enemy away, but doing so will immediately alert guards and alarms will be raised. To capture an outpost, you have to kill all enemies inside of a given camp. Here are few important points: 1. It is recommended to rely on stealth while you are in a process of liberating an outpost. Start by examining a camp with your binoculars to mark enemies. Pay extra attention to snipers who can hide on rooftops, high beams or can stand near windows. Equip your character with a crossbow or a firearm (a pistol or a sniper rifle) with a silencer. You should also select a specialist (or specialists) who can eliminate enemies without making a noise. Peaches or huntress Jess Black are great choices. 2. Enemies can raise an alarm and call for reinforcements when they detect you. This will make things more complicated. Avoid situations like that and don't let anyone see you. However, this doesn't affect your allies. Cultists won't raise an alarm and call for backups even if they detect your specialist (this only reduces the amount of money you can get after liberating a given outpost). You can also sabotage alarms inside of a camp so your enemies won't be able to call for reinforcements (depending on a camp's size you may have to find 1-3 alarms). 3. You can help yourself in a few additional ways while you are attacking an outpost. Look for gas tanks and bottles or exploding barrels - shoot them to kill everyone standing close to those objects. Saboteur skill can help you blow up parked cars. Wild animals can also help you. Destroy cages with animals and place baits to lure predators. 4. Liberating an outpost gives you a few hundreds of resistance points. Try to capture them without being detected - you will receive additional $1,000! If you were detected but cultists weren't able to raise an alarm, you will receive a smaller bonus - $400. 5. A liberated outpost will become the resistance's property. You can still find a few enemies or predators in an area surrounding a given outpost but you will never lose control over it. Besides getting resistance points and money you also can: 1. Start new missions - story-related, side quests and treasure hunts. 2. Recruit new companions - both fighters and specialists who can be imprisoned inside of an outpost. 3. Visit newly unlocked shops. 4. Use newly unlocked fast travel points. 5. Find valuable items - you can also get them while you are in a process of liberating an outpost but this is more dangerous and risky to do.