Why Test Games

Why Test Games

Games often ship with bugs or unfinished features. Developers can help minimize these bugs by adding proper testing. Let's go over some use cases for testing and games and how it can be added in the Unity game engine. Example GitHub repo with testing: https://github.com/nicholas-maltbie/O... Chapters: 0:00 Intro 0:55 Why Test 2:13 Why Automate 3:43 Adding Tests in Unity 4:13 My Example from OpenKCC 5:15 Maybe Don’t Shoot Yourself in the Foot 5:58 When Appropriate to Skip Tests 6:46 Concluding Remarks References: [1] GlitchFish - Super Mario 64 - Skip Endless Stairs Glitch (Backwards Long Jump) -    • Super Mario 64 - Skip Endless Stairs Glitc...   [2] Skelly Hell - Skyrim - Horse Mountain Climbing Glitch -    • Skyrim - Horse Mountain Climbing Glitch   [3] Ligiit - Corrupted Plague Incident Footage World Of Warcraft -    • Corrupted Plague Incident Footage World Of...   [4] ManOfSeven - Minecraft Beta 1.0 Gameplay (no commentary) -    • Minecraft Beta 1.0 Gameplay (no commentary)   [5] People Make Games - Why Subnautica Owes Its Success to This Button -    • Why Subnautica Owes Its Success to This Bu...   [6] GDC - Tech Toolbox: Subnautica's Feedback System -    • Tech Toolbox: Subnautica's Feedback System   #gamedev #unity