
Chapter 9 Resident Evil 4 Remake S+ Professional No Damage Fresh New Game - PC
My Resident Evil 4 Remake Challenge Series: Professional Difficulty Fresh New game/Playthrough 1 No Damage Run Best Backtracking route and Exploration S+ Rank under 5 HRS 30 MINS 15 Saves total No Rocket Launchers No Infinite Ammo No Bonuses No Armor No DLC's Glitchless 104/104 Treasures Collected 19/19 Requests Completed Maximized Pesetas Earned to fully upgrade weapons My thoughts on Chapter 9: The Maze Part was...pretty easy to be honest. I thought I was going to use all my shotgun ammo there but a handgun did quite well against the non transformed dogs. at the end of the maze puzzle is where you got to think. The Ganados going after ashley were delayed due to the bolt mine I thrown earlier giving me a chance to meet up with Ashley ASAP and kill the Ganados lining up. A little bit of RNG when close to the staircase going up to the main hall. The RNG is the two dog spawning, the first either run up to you or transformed while the 2nd dogs climbs up the fence. The third Dog is predictable and I just line up my sniper shot and kill him. Now I did the 2nd Shooting range early so that I could get the striker charm. This took me a long time to master this shooting range. Meaning, it would be my last shooting range since I got what I wanted: the striker charm for increase movement speed. The Grand Hall Section with Goat head is probably the most easiest because you can use Flash before the Ganado lower the bridge to intercept you. Thanks to my Pistol Penetration Power, I pretty much finish them off quite a breeze along with a heavy grenade to speed up the process. The Lion Head Section with the Knights, I need to be faster for the first 2 knight waking up. I stagger the first one then dip before the 2nd knight attack reach me. the 2nd round and 3rd are doable because Ashley helps with throwing the blue fire to stun lock them for me to kick and shoot the Plagas. Going back to the Castle Battlement to backtrack the locked Drawer, I was contemplating if I should go around for the 2nd treasure. I sure did took the long way so I can take out the 2 knights in the room where you first met Ada to get those extra Spinels. Snake Head, Easiest Puzzle moving on... Thats all! Timestamps: Intel Comms: 0:00 Courtyard Maze: 0:25 Merchant Buy/Sell: 6:29 Shooting Range 2: 6:55 Grand Hall Goat Head: 11:13 Grand Hall Lion Head: 14:27 Treasures Backtracking: 17:32 Grand Hall Snake Head: 23:50 Cutscene 1: 24:55 Ashley Sequence Gameplay: 25:54 Ashley's Treasure 1: 27:22 Ashley's Treasure 2: 28:40 Ashley's Mausoleum gameplay: 29:45 Ashley's Treasure 3: 31:11 Cutscene 2: 33:30 Chapter Summary: 34:32 Thanks For Watching! PC Specs MotherBoard: B550 Aorus Elite AX2 RAM: 32 GB Ripjaws V Series DDR4 3200MHz Dual Channel Kit 16G x 2 GPU: TUF Gaming GeForce RTX 12GB 3080 TI ASUS CPU: AMD Ryzen 7 5800X 8-Core Processor 3.80 GHz Resident Evil 4 Specs & Presets Graphics: Screen Resolution 2560 x 1440p Refresh Rate 59.95 Hz FrameRate: 60 VSync: On Cinematic Resolution: 4k Ray Tracing: Off Fidelity Fx Super Resolution 2 : Off Fidelity Fx Super Resolution 1: Off Image Quality: 100% Rendering Mode: Normal Anti-Aliasing: TAA Texture Quality: High(2GB) Texture Filtering: High(ANISO x16) Mesh Quality: Max Shadow Quality: Mid Shadow Cache: On Contact Shadows: On Ambient Occlusion: FidelityFX CACAO Volumetric Lighting: Mid Particle Lighting Quality: High Bloom: On Screen Space Reflection: Off Subsurface Scattering: On Hair Strands: High Graphics Dismemberment: Off Persistent Corpses: Many Corpse Physics: High Diverse Enemy Animations: On Motion Blur: Off Rain Quality: High Terrain: On Destructible Environments: On Lens Flare: On Lens Distortion: Off Depth Of Field: On Depth Of Field: On Resources-Intense Lighting Quality: High Controls: Run Type: Hold Crouch Type: Toggle Parry with attacks: On Repeated Input Type: On Reticle Decelerations: Lowest Camera: Maximum Camera Speed(Controller) Normal Gameplay: Max When Aiming: Max Camera Acceleration: Max When Aiming: 2 ticks(Low) Field Of View: Max Motion Sensor Camera Mode: Off Running Camera Assist: Off Camera Wobble: Off Resident Evil 4 is a 2023 video game developed and published by Capcom. A remake of the 2005 game Resident Evil 4. #residentevil #residentevil4 #residentevil4remake #LeonSKennnedy #ProfessionalDifficulty #NoDamage #nodamagerun #srank Copyright Disclaimer under Section 107 of the copyright act 1976, allowance is made for fair use for purposes such as criticism, comment, news reporting, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favour of fair use.