
God of War Ragnarok - PART 8 - Temple of Light
Ragnarök is set in the world of Norse mythology, taking place three years after the previous game. Unlike that prior entry, all nine realms of Norse mythology are visited as part of the story. Midgard is the primary realm which has become a frigid wasteland, dramatically changed by Fimbulwinter, a three-year long winter that began upon the conclusion of the previous game. The Lake of the Nine, previously navigable by means of a boat, is now frozen over, with Kratos making use of a sleigh and two pet wolves to navigate around the area. The other returning realms include Alfheim, the mystical home of the dark and light Elves; Helheim, the icy land of the dead; Jötunheim, land of the Giants; the fiery realm Muspelheim, and fog realm Niflheim, now covered with ice and snow—the latter two were previously optional to explore. The three new realms for Ragnarök include Svartalfheim, the industrial abode of the Dwarves; Vanaheim, the lush home of the Vanir gods as well as the giant wolves Sköll and Hati; and Asgard, the humble home of the Aesir gods that is only visited as part of the story and cannot be accessed after its conclusion. The DLC pack Valhalla adds Valhalla, a remaining area within Asgard where warriors go after death. Within Valhalla are small recreations of the previous realms based on Kratos's memories, as well as areas from his homeland of Greece. #godofwar #kratos #cdgaming