
CALL OF DUTY MODERN WARFARE 3 | PART4 | TURBULENCE | HOW TO GAMEPLAY WALKTHROUGH PLAYTHROUGH NO COMM
Turbulence is the fifth mission of Call of Duty: Modern Warfare 3. The player starts off as Andrei Harkov, an FSO agent, on a plane with the Russian President, Boris Vorshevsky, speaking to his daughter about the peace conference in Hamburg. "Protect the Russian peace delegation en route to Hamburg." — Level description Previous level:- Persona Non Grata Link 👉 • CALL OF DUTY MODERN WARFARE 3 | PART3... Next level:- Back on the Grid Game:- Call of Duty: Modern Warfare 3 Character:- Andrei Harkov Team:- FSO Place:- Il-96-300PU, "Command Point" (Onboard the Russian President's Airplane) Eastern European Airfield Date:- October 3rd, 2016 - 18:30:27 Objective:- Escort the President. Move to guard position. Lead the President to safety. Secure the President's daughter. Lead the President to the safe room. [Objective Failed] Follow the Commander. Secure the President. [Objective Failed] Enemies:- Vladimir Makarov Inner Circle Console codename:- hijack Multiplayer map:- Black Box Special Ops:- Milehigh Jack and Hostage Taker ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ INSTAGRAM 👉 / rawan_lucifergaming FACEBOOK 👉 https://www.facebook.com/profile.php?... ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Call of Duty: Modern Warfare 3 is a 2011 first-person shooter video game, jointly developed by Infinity Ward and Sledgehammer Games and published by Activision. The game was released worldwide in November 8 2011 for Microsoft Windows, the Xbox 360, PlayStation 3, Wii, and OS X. It is the sequel to Call of Duty: Modern Warfare 2 (2009), serving as the third and final installment in the original Modern Warfare trilogy and the eighth Call of Duty installment overall. A separate version for the Nintendo DS was developed by n-Space, while Treyarch developed the game's Wii port. In Japan, Square Enix published the game with a separate subtitled and dubbed version. Campaign: The player assumes the role of various characters during the single-player campaign, changing perspectives throughout the progression of the story, which, like its predecessors, is divided into three sets of missions called "Acts". Each mission in an act features a series of objectives that are displayed on the heads up display, which marks the direction and distance between such objectives and the player. Damage to the player is shown by the visualization of blood-spatter or red-outs on the screen. The player's health regenerates over time as long as the player character avoids taking damage for a limited time. Mission objectives vary in their requirements, ranging from having the player arrive at a particular checkpoint, to eliminating enemies in a specified location, to standing their ground against enemy squadrons, directing remote-operated weapons, and planting explosive charges on enemy installations. The player is also accompanied by fellow soldiers who cannot be issued orders. Like its predecessor, the game includes an interactive scene of a terror attack against civilians, which the player is given the option of skipping due to the portrayal of graphic and potentially upsetting content, including harm to children. Developer:- Infinity Ward Sledgehammer Games Publisher:- Activision Director:- Bret Robbins Glen Schofield Producer:- Mark Rubin Jason Ades John Wasilczyk Pete Blumel Catherine Sheu Designer:- Calvin Smith Michael Condrey Jon Porter Artist:- Joe Salud Writer:- Paul Haggis Will Staples Composer:- Brian Tyler Series:- Call of Duty Engine:- IW 5.0 Platform:- Microsoft Windows PlayStation 3 Xbox 360 Wii Release:- WW: November 8, 2011 Genre:- First-person shooter Mode:- Single-player, multiplayer ------------------------------------------------------------------------- #GAMEPLAY #TURBULENCE #PART4 #PART04 #WALKTHROUGH #GAMEPLAY #PLAYTHROUGH #CALLOFDUTY #MODERNWARFARE3 #CALLOFDUTYMODERNWARFARE3 #CALLOFDUTYMW3 #MW3 #FULLGAMEPLAY #FULLWALKTHROUGH #FULLLETSPLAY #FULLPLAYTHROUGH #NOCOMMENTARY CALL OF DUTY MODERN WARFARE 3 | PART4 | TURBULENCE | GAMEPLAY WALKTHROUGH PLAYTHROUGH NO COMMENTARY CALL OF DUTY MODERN WARFARE 3 | PART4 | TURBULENCE | HOW TO GAMEPLAY WALKTHROUGH PLAYTHROUGH NO COMM