The Last of Us - Part 2 | Remastered 4K | Platinum Guide 4 | No Comm

The Last of Us - Part 2 | Remastered 4K | Platinum Guide 4 | No Comm

This is a full 100% Platinum walkthrough that includes all cutscenes, collectibles, chapter-specific trophies and has been chaptered/time-stamped to help you navigate anything you're missing if you've already started on your own or you can follow from start to end. Notes and Hints: Play at the lowest Difficulty since you get more materials and will most likely guarantee almost two playthroughs, scavenge everything as you move from one area to another, I will leave clues when there are enemies or if there were any as we move along. Thanks for watching!!! Collectibles: 127 Artifacts 20 Journal Entries 48 Trading Cards 32 Coins 25 Workbenches 14 Safes 8 Training Manuals 12 Weapons CHAPTER 10 EASTBROOK ELEMENTARY (SEATTLE DAY 1): 0:00:00 Intro 0:05:16 Artifact 1/3 - Leah's Note 1/4 + Artifact 2/3 - Leah's Photograph 2/4 0:06:12 Artifact 3/3 - Isaac's Mandate 3/4 0:06:54 Trading Card 1/1 - Cardio 4/4 CHAPTER 11 CAPITOL HILL (SEATTLE DAY 1): 0:09:30 Trading Card 1/6 - Kinnard Esq. 1/18 0:09:57 Long Gun Holster 1/1 2/18 0:10:59 Artifact 1/7 - Chevy's Apology 3/18 0:11:11 Trading Card 2/6 - Rockafella 4/18 0:12:29 Artifact 2/7 - Rau's Olive Branch 5/18 0:13:50 Weapon: Trap Mine 6/18 0:14:17 Workbench 1/2 7/18 0:15:42 Trading Card 3/6 - Doctor Stem 8/18 0:16:19 Artifact 3/7 - Rebecca's Tip Off 9/18 0:16:48 Trading Card 4/6 - Sergeant Frost 10/18 0:18:29 Trading Card 5/6 - Candellabra 11/18 0:19:39 Artifact 4/7 - Tower Doodles 12/18 0:20:57 Artifact 5/7 - Raul's Account 13/18 0:22:21 Artifact 6/7 - Fran's refusal 14/18 0:23:13 Workbench 2/2 15/18 0:24:31 Trading Card 6/6 - Bizzarrebra 16/18 0:24:31 Artifact 7/7 - Thrift Store Reminder 17/18 0:25:08 Safe 1/1 - Combination: 55-01-33 18/18 CHAPTER 12 CHANNEL 13 (SEATTLE DAY 1): 0:26:35 Trading Card 1/1 - Kimimela 1/2 0:27:06 Artifact 1/1 - Dad's pep Talk 2/2 CHAPTER 13 THE TUNNELS (SEATTLE DAY 1): 0:29:23 Artifact 1/5 - Subway Note 1/10 0:31:19 Trading Card 1/3 - The Imp 2/10 0:31:56 Workbench 1/1 - 3/10 0:32:32 Journal Entry 1/1 - Shambler 4/10 0:34:08 Trading Card 2/3 - Dr. Daniela Star 5/10 0:35:34 Artifact 2/5 - Whittled statue 6/10 0:36:00 Artifact 3/5 - Soda Can Note 7/10 0:36:30 Artifact 4/5 - Locker Room Note 8/10 0:36:44 Locked Door Keypad Code: 15243 0:37:49 Trading Card 3/3 - Bastet 9/10 0:38:17 Artifact 5/5 - Subway Station Note 10/10 CHAPTER 14 THE THEATER (SEATTLE DAY 1): 0:45:23 Trading Card 1/2 - Mortem 1/6 0:45:45 Artifact 1/4 - Program For Cassandra 2/6 0:46:05 Artifact 2/4 - Lone FEDRA Soldier Journal #1 3/6 0:46:36 Trading Card 2/2 - Beyond 4/6 0:47:02 Artifact 3/4 - Lone FEDRA Soldier Journal #2 5/6 0:47:34 Artifact 4/4 - The Sick Habit Flyer / Set List 6/6