![Dying Light 2: Stay Human [PS4] - Walkthrough Part 1 (Hard)](https://krtube.net/image/2KqAgZOng5g.webp)
Dying Light 2: Stay Human [PS4] - Walkthrough Part 1 (Hard)
What's up everyone? At that point someone requested a walkthrough for Dying Light 2 as the game came out. This walkthrough might help you guys and help your day get better. When playing it in the early days there was a problem in the audio (The audio in question is when playing the game, all audio becomes absent) which requires us to reinstall the game but by eliminating cinematic effect and blur motion (and also so as to reduce our eyes not getting tired quickly) and in this way hopefully the audio problem will be reduced. Keep in mind that this walkthrough chooses the Survivor camp in the Story as well as the facilities that will be provided, so it will be different to see this walkthrough if you choose the Peacekeeper camp. Another input from me is that when getting an artifact-type weapon, it is better to keep it in the stash even though it is almost damaged. (Apart from this walkthrough, if possible the combat skill that is prioritized is a skill called bash). 1. 06:36. Story Quest: Pilgrim`s Path - Climb to the ledge 1-1. 08:16. Follow Spike 1-2. 09:12. Collect Honey (1) and chamomile (2) 1-3. 09:27. Return to Spike & Craft healing medicine | Trophy: You Never Forget Your First - Craft your first item 1-4. 10:50. Follow Spike 1-5. 11:52. Search the house 1-6. 13:06. Item: Newspaper Article - October 11th, 2020 (Artifact) 1-7. 18:21. Explore the garden 1-8. 20:17. Letter - Goodbye Letter (Artifact) 1-9. 20:59. Join Spike on the terrace 1-10. 26:35. Get to the radio antenna 1-11. 44:20. Search for a safe place to sleep 1-12. 46:14. Clear the area of infected 1-13. 54:12. Wait until morning 1-14. 01:00:16. Meet the contact in the metro tunnels 1-15. 01:01:14. Item: Paradise Lost, Book IV 1-16. 01:14:51. Find Spiker`s contact 1-17. 01:18:41. Eliminate the masked thugs 1-18. 01:21:33. Check on the contact 1-19. 01:23:16. Eliminate the thugs | Trophy: Can`t Touch This! - Kill 20 enemies in a row with melee weapons without taking damage 1-20. 01:30:18. Escape with the contact 1-21. 01:33:14. Escape from Waltz and his henchmen 1-22. 01:33:31. Get to Villedor | Trophy: Into the Unknown - Reach Villedor 1-23. 01:36:56. Trophy: First Shot - Use an inhibitor for the first time 2. 01:40:26. Story Quest: Getting Stronger - Follow Hakon 2-1. 01:41:47. Item: Infected Playing Card - Ace of Spades - Demolisher 2-2. 01:49:05. Search the roof for loot 2-3. 01:49:51. Follow Hakon 2-4. 01:50:32. Mural: Diabou 2-5. 01:54:13. Search the Airdrop 2-6. 01:56:22. Get to the Safe Zone 2-7. 01:58:14. Follow Hakon 2-8. 01:59:10. Kill the Virals 2-9. 02:02:30. Help Hakon 2-10. 02:06:08. Tape: Journal of a Nightrunner #1 2-11. 02:06:35. Go to sleep! | Trophy: Good Night, Good Luck - Survive your first night 3. 02:07:36. Story Quest: Markers of Plague - Meet Hakon at the hospital 3-1. 02:13:57. Follow Hakon 3-2. 02:14:09. Item: Letter - Harsh Goodbye 3-3. 02:15:24. Unlock the doors 3-4. 02:17:06. Follow Hakon 3-5. 02:22:03. Go Deeper into the hospital 3-6. 02:24:19. Follow Hakon 3-7. 02:32:29. Find a white and press GRE crate & Take an inhibitor 3-8. 02:41:13. Return to elevator shaft 3-9. 02:43:12. Regroup with Hakon 3-10. 02:45:45. Run outside to the sun! 3-11. 02:50:01. Talk to Hakon 3-12. 02:50:40. Use the binoculars to mark a windmill 4. 02:52:03. Story Quest: The Only Way Out - Spend time at the Bazaar while waiting to hear from Hakon (On Hold) 5. 02:58:27. Tape: Villedor Newcast #3 6. 02:58:26. Side Quest: The History Lesson (Completed) 7. 03:16:55. Windmill: `Alder`| Trophy: Sancho Panza - Activate your first windmill