![Resident Evil 2 Remake (Leon S. Kennedy, 2nd Run, Pt. 8: NEST Laboratory) [Standard] PS4 Gamechive](https://krtube.net/image/DU1bulqw1GU.webp)
Resident Evil 2 Remake (Leon S. Kennedy, 2nd Run, Pt. 8: NEST Laboratory) [Standard] PS4 Gamechive
This "Leon S. Kennedy, 2nd Run (B Scenario), Part 8 of 9: NEST Laboratory, Part 1 - North and East Areas (Standard Mode)" Gameplay Video guides players as a no commentary full playthrough and walkthrough of Capcom's Resident Evil 2 Remake video game. In this gaming session, while arriving at Umbrella's secret NEST laboratory, Leon S. Kennedy begins a search throughout the massive facility for scientist Annette Birkin and a G-Virus sample. In this segment, the North and East areas are explored. This is the second run scenario with Leon S. Kennedy. All areas are fully explored and all items are found. "Umbrella's secret laboratory, 'NEST'—the source of Raccoon City's nightmare. Having made it down to NEST, Leon must now find the most dangerous bioweapon in history, the G-Virus. Leon believes that if he gets his hands on it, he can make sure justice is served." 00:00:00 - Intro Items found in the following order: North Area: ID Wristband (Visitor) (default) File: Nap Room Log - 00:02:09 (computer on desk, Reception) Research Lab North Area Map (desk, Security Room) - 00:02:44 Shotgun Shells (counter, Security Room) File: ID Wristbands - 00:03:23 (whiteboard, side room) Hand Grenade (beside corpse, Cafeteria) Fuel (counter, Cafeteria) Large-caliber Handgun Ammo (table, Cafeteria) Mr. Raccoon (Cafeteria) - 00:07:16 (counter, near ladder) Gunpowder (Large) (counter, Kitchen) Combat Knife (counter, Kitchen) Shotgun Shells (desk, Nap Room) Weapon Upgrade #8 (locker, Nap Room): Regulator (Flame Thrower); Record: Packed Pockets - 00:09:01 (Obtain all the custom parts in Leon's story. Reward: Model - Broom Hc) [42.40] Upgrade Chip (General Staff) (corpse's wrist, Nap Room) - 00:09:59 Action: Upgrade wristband to ID Wristband (General Staff) File: Special Forces Recording - 00:11:46 (on soldier's corpse, outside Main Shaft) Signal Modulator (next to soldier's corpse) - 00:12:14 [back to Nap Room] Action: Use Signal Modulator [OSS] (Nap Room) - 00:14:01 Sleep Pods: File: Wayne Li's Note - 00:14:53 Hip Pouch #6, Mr. Raccoon (1st sleep pod, Nap Room) - 00:15:15 East Area: Green Herb (counter, Lobby) Gunpowder (table, Lobby) High-Grade Gunpowder (Yellow) (stand, Lobby corridor) Flash Grenade (counter, Greenhouse Control Room) Action: Dispense Solution [Dispersal Cartridge (Empty)] (Greenhouse Control Room) - 00:21:56 (Solution Sprinkler System machine) Red Herb (ground, Greenhouse) Action: Inspect hatch in Greenhouse [Code for Facility Control Terminal] - 00:23:23 Action: Input code/unlock Greenhouse hatch (Greenhouse Control Room) - 00:23:47 Blue Herb (far end, corner, Greenhouse) Research Lab East Area Map (down Greenhouse hatch, on cart, L) - 00:24:30 Gunpowder (Large) (next to map) Shotgun Shells (on bench) Action: Use Signal Modulator [URF] (Lounge) - 00:26:24 Green Herb (bench) High-Grade Gunpowder (Yellow) (cart, Server Room) Fuel (shelf, Server Room) Combat Knife (cart, Server Room) Trophy [Code for Facility Control Terminal] (desk, Low-Temp Testing Lab) - 00:30:11 File: Wayne Li's Inbox - 00:31:54 (computer, Low-Temp Testing Lab) Gunpowder (counter, Low-Temp Testing Lab) High-Grade Gunpowder (Yellow) (atop boxes, storage room) Large-caliber Handgun Ammo (locker, storage room) File: Somebody's Note - 00:36:12 (chair, storage room) Action: Input code/unlock gate (Greenhouse Control Room) - 00:39:27 Gunpowder (Large) (counter, Drug Testing Lab) Hand Grenade (floor, corpse, Drug Testing Lab) Action: Add Solution to Dispersal Cartridge (Drug Testing Lab); Record: Genius Chemist - 00:40:31 (Solution: 2nd Run - Button Order Solution: Blue, Red, Green, Blue, Red, Green, Blue, Red, Green) (Fill the cartridge in the Drug Testing Lab in 9 moves [2nd Run]. Reward: Concept Art - Design Sketch C) File: Herbicide Synthesis - 00:42:49 (counter, Drug Testing Lab) Action: Place Dispersal Cartridge (Solution) in Cooling System (Low-Temp Testing Lab) - 00:45:12 Action: Place Dispersal Cartridge (Herbicide) in Solution Sprinkler System (Greenhouse Control Room) - 00:47:58 Upgrade Chip (Senior Staff) (Greenhouse) - 00:49:00 (corpse released from Plant 43) Action: Upgrade to ID Wristband (Senior Staff) File: Byron Cartwright's Inbox - 00:50:04 (laptop, Presentation Room) --- Subscribe: https://bit.ly/3cpvcWo Twitter: https://bit.ly/3cs9p0i Donate: https://bit.ly/3oArWtu Standard License: Assets found on this channel (e.g., branding, images, videos, descriptions, etc.) may only be viewed on YouTube for personal enjoyment. Unauthorized use of this content (e.g., downloads, distribution, reuse, or remixing) is prohibited. © Gamechive #re2 / #residentevil2 / #residentevil / #longplay / #nocommentary / #playthrough / #walkthrough / #gameplay / #gamechive / #gamechives