Hearthstone: League of Explorers - Heroic Slitherspear with a 200 Dust Mage
In this video we take on Heroic Lord Slitherspear, the 7th boss of the League of Explorers Adventure, and the 1st boss of the Ruined City wing, with a Mage Deck made almost entirely of free to play cards! Unfortunately I did need to add the 2xSaboteurs however, meaning this deck has a crafting cost of 200 dust. The decklist is available here: http://i.imgur.com/FD1xzFb.jpg To see a short clip of some crazy RNG that happened to me on this fight while testing a different (100% free to play actually) deck, follow this link: • Lord Slitherspear - RNGesus Giveth, and RN... Mulligan: If you happen to get a Summoning Stone, Frost Nova or Saboteur in your opening hand, don’t throw them away as they are key cards in this strategy. You may want to also keep Elven Archers, and potentially Magic Missiles as they are very strong early plays. I found that Mirror Images is better played late, so these are something that I would recommend you throw away unless you find they’re helping you out a lot early. Cards to Add: More cards that will help with control and have synergy with Summoning Stone, for example Cone of Cold, Iceblock, Blizzard or even Pyro Blast. I seriously cannot recommend Blizzard enough, particularly if you manage to get a turn 5 Summoning Stone. If you have it, Kel’Thuzad is absolutely incredible for this fight, since once you get him behind a taunt or two he is literally unkillable. Just make that that if you add him, you add some taunts as well! Also, any 1 or 2 cost minions that are stronger than a Murloc Raider or River Crocolisk (for example Zombie Chow). Cards to Remove: If you can replace them with something better, Murloc Raider/River Crocolisk (basic cards are seriously lacking in 1 or 2 drops that can take a 2 damage hit and live). Water Elemental can be replaced if you have a better turn 4 play, as can Elven Archers if you’re finding the early game easy due to replacing other cards.