Let's Play Super Castlevania 4 Stage 5 - Castle Entrance

Let's Play Super Castlevania 4 Stage 5 - Castle Entrance

Super Castlevania IV (Akumajo Dracula in Japan) was the first of two Castlevania games released on the Super Nintendo Entertainment System console. It is a remake of the original Castlevania and Vampire Killer; retelling of Simon Belmont's foray into Dracula's Castle while featuring new levels (several outside of Dracula's Castle), 16-bit graphics and a soundtrack with remixes of previous Castlevania scores, as well as new pieces entirely. The controls have been improved from its predecessors. These include the ability for Simon to now whip in eight directions, as well as keep the whip held out if the player holds the attack button. Holding the whip out lets Simon swing or spin it around, allowing the player to easily block enemy projectiles, or hit enemies rapidly (albeit for less damage than a normal strike), this would later become a staple for whips in later games. In addition, Simon can latch his whip onto grapples, letting him swing over various obstacles. Like most Castlevania games, Simon can use sub-weapons and grab whip power-ups. Sub-weapons are powered by the hearts found in candles and from slain enemies. Since the control pad is used to aim the whip, another button is used to attack with sub-weapons, rather than pressing UP and the attack button. The more powerful sub-weapons require more hearts to use. Whip power-ups increase the strength and length of the whip, as expected, and are usually found in candles. Follow me on Twitter:   / nicohdgaming   Add me on Facebook:   / nico.hdgaming   Question me at: http://www.formspring.me/NicoHDgaming