Resident Evil 2 Remake (Master of Unlocking: Codes/Dials/Locks/Safes Location Guide) PS4 Gamechive

Resident Evil 2 Remake (Master of Unlocking: Codes/Dials/Locks/Safes Location Guide) PS4 Gamechive

This "Master of Unlocking: Codes, Dials, Locks, and Safes Location Guide" Gameplay Video features the location and contents for every input code, dial, lock, and safe found throughout Capcom's Resident Evil 2 Remake video game. These mechanisms (and subsequent records and rewards) can be opened by either character: Leon S. Kennedy and Claire Redfield, on either run, as the instructions and locations are the same for each. This guide follows segments from a no commentary 1st and 2nd Run on Standard Mode. Intro - 00:00:00 Dial Lock #1-2 (R.P.D./West Office); Trophy/Record: First Break-In - 00:00:10 Rookie's First Assignment, Leon's Desk Solution: Left (N-E-D), Right (M-R-G); High-Capacity Mag. (Matilda) for Leon, Speed Loader (SLS 60) for Claire (Open a dial safe. Reward: Concept Art - Police Station B) Statue Lock #1: Unicorn Medallion (R.P.D./Lounge) [Run 1] - 00:02:33 Officer's Notebook, Code: Fish, Scorpion, Vase Statue Lock #1: Unicorn Medallion (R.P.D./Lounge) [Run 2] - 00:03:30 Scrap of Paper, Notebook with Missing Page, Code: Girl/Boy, Scales, Snake w/out Looped Tail Statue Lock #2: Lion Medallion (R.P.D./Main Hall) [Run 1] - 00:04:39 Officer's Notebook, Code: Lion's Face, Reed, Bird Statue Lock #2: Lion Medallion (R.P.D./Main Hall) [Run 2] - 00:05:15 Lion Statue Film, Code: Crown, Fire Pillar, Dove Safe #1: Hip Pouch (R.P.D./West Office) - 00:06:27 Bolt Cutter, Valve Handle, Fuse (Main Hall), Code: 9-L, 15-R, L-7 Dial Lock #3 (R.P.D./Shower Room Locker) - 00:09:21 Bolt Cutter, Code: C-A-P; Shotgun Shells for Leon, Flame Rounds for Claire Statue Lock #3: Maiden Medallion (R.P.D./West Storage Room) [Run 1] - 00:10:04 Officer's Notebook, Battery+Detonator, Code: Woman's Face, Bow/Arrow, Snake Statue Lock #3: Maiden Medallion (R.P.D./West Storage Room) [Run 2] - 00:12:07 Notebook with Missing Page, Battery+Detonator, Code: Ram's head, Lyre, Crow Portable Safe #1: Spare Key (R.P.D./Shower Room) [Run 1 Only]; Trophy/Record: A Vault-like Mind - 00:12:38 (Open a portable safe. Reward: Concept Art - Police Station C) Dial Lock #4: MAG Ammo x5 (R.P.D./3F Locker) [Leon's Route - Run 1/2] - 00:14:08 Diamond Key, 3F Locker Film, Square Crank, Fuse (Break Room Hallway), Code: D-C-M Dial Lock #4: Submachine Gun Ammo x100 (R.P.D./3F Locker) [Claire's Route - Run 1/2] - 00:18:01 Diamond Key, 3F Locker Film, Heart Key, Code: D-C-M Portable Safe #2: Spare Key (R.P.D./Linen Room) [Run 1/2] - 00:23:24 Diamond Key Portable Safe LSK#1: Spare Key (R.P.D./Observation Room) [Leon, Run 2 Only] - 00:24:44 Club Key Portable Safe CR#1: Spare Key (R.P.D./Interrogation Room) [Claire, Run 2 Only] - 00:25:58 Heart Key Locker Codes (R.P.D./Safety Deposit Room) - 00:27:23 Enter numbers on keypad. Missing spare keys obtained from two Portable Safes. 102 - Gunpowder 103 - Combat Knife 106 - "Commemorative" Film 109 - Handgun Ammo 203 - Hip Pouch 208 - Shotgun Shells for Leon, Flame Rounds for Claire Safe #2: Muzzle Break/Matilda (R.P.D./Waiting Room) [Leon's Route] - 00:30:34 Club Key, Confiscation Report, Code: 6-L, 2-R, 11-L Safe #2: High-Capacity Mag./JMB Hp3 (R.P.D./Waiting Room) [Claire's Route] - 00:32:23 Heart Key, Confiscation Report, Code: 6-L, 2-R, 11-L Safe #3 (Sewers/Treatment Pool Room) - 00:35:47 Delivery Receipt, Code: 2-L, 12-R, 8-L; Shotgun Stock (W-870) for Leon, Reinforced Frame (SLS 60) for Claire Dial Lock #5 (Sewers/Control Room Locker); Trophy/Record: Master of Unlocking - 00:38:09 T-Bar Valve, Sewers Key, Jazz Festival Flyer, Code: S-Z-F; MAG Ammo x6 for Leon, Submachine Gun Ammo x100 for Claire (Open all the safes and locks in the game. Reward: Model - Claire (Jacket)) NEST Code #1: Greenhouse Hatch (NEST/Greenhouse Control Room) [Run 1] - 00:43:07 NEST Code #1: Greenhouse Hatch (NEST/Greenhouse Control Room) [Run 2] - 00:44:10 NEST Code #2: Drug Testing Lab (NEST/Greenhouse Control Room) [Run 1] - 00:44:32 DNA/helix Trophy NEST Code #2: Drug Testing Lab (NEST/Greenhouse Control Room) [Run 2] - 00:45:39 Signal Modulator, DNA/helix Trophy Obtain Signal Modulator for: Frequency Code #1: MURF (NEST/Lounge) [Run 1] - 00:47:06 Frequency Code #1: URF (NEST/Lounge) [Run 2] - 00:48:23 Frequency Code #2: MUP (NEST/Nap Room) [Run 1] - 00:48:48 Frequency Code #2: OSS (NEST/Nap Room) [Run 2] - 00:49:21 Frequency Code #3: OSS (NEST/Biotesting Lab) [Run 1] - 00:49:49 Frequency Code #3: AWS (NEST/Biotesting Lab) [Run 2] - 00:50:14 --- Subscribe: https://bit.ly/3cpvcWo Twitter: https://bit.ly/3cs9p0i Donate: https://bit.ly/3oArWtu Standard License: Assets found on this channel (e.g., branding, images, videos, descriptions, etc.) may only be viewed on YouTube for personal enjoyment. Unauthorized use of this content (e.g., downloads, distribution, reuse, or remixing) is prohibited. © Gamechive #re2 / #residentevil2 / #residentevil / #longplay / #nocommentary / #playthrough / #walkthrough / #gameplay / #gamechive / #gamechives