3D Rendering in Love 2D (part 3) - Textures and "Z-buffer"
The music was made by me. I have textures in the game now and multiple 3D objects to sort in a "Z-buffer". the Z-buffer I wrote isn't going to let partial clipping, the objects are either in front of or behind each other. For my purposes its fine, I'm just making 3D back grounds. I almost have all the features I want in the engine. What I have so far is enough to do what I intended in Gunner Zed. From here on I'll be covering other projects but if I make any further changes to the engine I'll make another update video. features that may come in the future: Lighting -An actual camera to control -culling objects out of the camera view