Bioshock 2: Minerva's Den Walkthrough (Hard, No Damage, All Collectibles) 03 THE THINKER

Bioshock 2: Minerva's Den Walkthrough (Hard, No Damage, All Collectibles) 03 THE THINKER

I complete the game on Hard difficulty with no avoidable damage taken, while picking up all audio logs, plasmids and tonics. I will also find all Adam Slugs, Vacuum Bots and Weapon Upgrades. You can find full walkthrough playlist here:    • Bioshock 2 Remastered Walkthrough (Ha...   ► You can buy Bioshock 2 here: GOG: https://adtr.co/jzb5f7 ► Consider supporting the channel on Patreon: patreon.com/patologTV ► Visit my Discord server:   / discord   ► Contact me on Steam: https://steamcommunity.com/id/patologTV/ ►►► BASIC INFO ◄◄◄ Game: Bioshock 2: Minerva's Den (2010) Developed by: 2K Marin Published by: 2K Games Difficulty: Hard (hardest) Video Quality: 1440p/60 FPS The game is played on highest graphic settings. I'm going to... ◘ Pick up all collectibles (Audio Logs, Plasmids and Tonics) ◘ Find all Weapons and Weapon Upgrades ◘ Complete the game on Hard difficulty with no damage taken ◘ Destroy all Vacuum Bots ◘ Find all Adam Slugs ►►► RELATED WALKTHROUGHS ◄◄◄ ► BIOSHOCK REMASTERED (Survivor Difficulty, No Damage, 100% Completion, All Achievements)    • Bioshock Remastered Walkthrough (Surv...   ► SYSTEM SHOCK 2 (Impossible Difficulty, All Collectibles, No Damage from enemies)    • System Shock 2 Walkthrough (Impossibl...   ► PREY 2017 (Nightmare Difficulty, All Collectibles)    • Prey 2017 Walkthrough (Nightmare Diff...   ►►► EPISODE 03: THE THINKER ◄◄◄ ► AUDIO LOGS 05:16 C.M.Porter - Rapture Departure Protocol 14:06 C.M.Porter - Pearl ► TONICS 03:24 Fountain of Youth ► ADAM SLUGS 01:59 ►►► BIOSHOCK 2: MINERVA'S DEN ◄◄◄ True to other Bioshock titles, Minerva's Den is a first person shooter. All supplies have to be collected throughout the game, limiting the amount of ammo, health, and ADAM a player can have at one time. The player also has a limited carrying capacity, meaning that only a certain number of items can be carried at one time. The player and NPCs have the ability to slightly change the environment around then. If a wall, ceiling, or floor is hit or shot, a hole will appear in that spot. Many items and parts of the environment of the game are affected by physics. Smaller items can be kicked, thrown, and knocked over by the player and some of the NPCs. Water dynamics also affects the player's movements, being that when underwater, the player will have longer steps and a slower fall time. In Minerva's Den, there are additions that differentiate it from both Bioshock and BioShock 2. The new plasmid, "Gravity Well", was introduced. Gravity Well allows the player to throw a black hole anywhere within a certain range. Small items and NPCs then get pulled in until the black hole expels the matter. Gravity Well does not affect the player or larger objects in the area. Minerva's Den also introduces the player to a new weapon as well, the Ion Laser. The Ion Laser shoots a continuous beam of the selected ammunition, either laser cell, thermal cell, or burst cell. The mechanics of the Ion Laser are reminiscent of the Chemical Thrower from BioShock, but with a longer range. Electromagnetic locks were added to certain doors to act as a barrier for the player. The locks are impossible to open until the player obtains "Gravity Well", which they can use to remove the lock's power source. CGI Snake by Chris Zabriskie is licensed under a Creative Commons Attribution licence (https://creativecommons.org/licenses/...) Source: http://chriszabriskie.com/divider/ Artist: http://chriszabriskie.com/