Super Mario Bros. 3 5-Fortress 2
Super Mario Bros. 3 is a platform video game developed and published by Nintendo for the Nintendo Entertainment System (NES). It was first released in Japan in 1988, followed by North America in 1990 and Europe in 1991. Directed by Shigeru Miyamoto and produced by Takashi Tezuka, the game is widely regarded as one of the most influential and successful titles in video game history. The game returns to the Mushroom Kingdom but expands the world significantly by introducing a map-based overworld divided into eight themed regions known as worlds. Each world contains multiple levels, fortresses, enemy encounters, Toad Houses, and airships. Players control Mario or Luigi as they travel across these worlds to rescue rulers who have been transformed by the Koopalings, Bowser’s children. The final objective is once again to defeat Bowser and save Princess Toadstool. Super Mario Bros. 3 introduced numerous power-ups that became iconic within the series. The Super Leaf allows Mario to transform into Raccoon Mario and fly for short distances. The Tanooki Suit offers flight and the ability to temporarily turn into a statue. Other new items include the Frog Suit for underwater movement and the Hammer Suit for offensive capabilities. These additions expanded the gameplay beyond that of its predecessors. The game also features improved graphics, more varied environments, and new enemy types. The Koopalings make their debut as world bosses, each commanding an airship that serves as the final stage of its respective world. The level designs include deserts, ice fields, giant-themed areas, skies, and pipe mazes, showcasing a greater range of creativity than earlier installments. Critics and players praised the game for its refined controls, diverse level design, and replay value. Commercially, it became one of the best-selling NES games, with tens of millions of copies sold worldwide. Its legacy continued through ports and remakes, including its inclusion in Super Mario All-Stars for the Super Nintendo Entertainment System and releases on Virtual Console platforms. Super Mario Bros. 3 is often cited as a landmark title that helped define platform games. Its influence can be seen in later entries in the Mario series and in the broader evolution of the genre. Release Dates: 🇯🇵 October 23, 1988 🇺🇸 February 12, 1990 🇪🇺 August 29, 1991 Console: Nintendo Entertainment System (NES) My personal rating: 9/10 Stars ⭐ #SuperMarioBros #SuperMario #SuperMarioBros3 #SuperMario3 #Nintendo #RetroGaming #NES #MarioBros #Famicom #ClassicGames #8bit #PixelArt #Mario #Luigi #PrincessPeach #Bowser #KojiKondo #ShigeruMiyamoto #Gameplay #Walkthrough #Speedrun #LetsPlay #MarioSpeedrun #GamingHistory #RetroGameReview #OldSchoolGaming #GamingNostalgia #VideoGameLegacy #Retrogaming #nintendo #nintendoswitch #nintendoswitch2 #switch2 #mariobros #videogames #gaming #retrogaming #retrogames #gamer