Space Engineers: Relaxing Survival S2 E1: Any Landing You Can Grind Away From...
Last time, on Relaxing Survival: A relatively traffic-free day is ruined with the arrival of Red Force. The ensuing combat results in the overloading of Moonbase's shields and destruction of its power supplies. While attempting to flee in the Banana Waffle/combat ship amalgamation, the craft is struck by a massive railgun assault and virtually blown out of orbit. Unconscious, our plucky hero has drifted into the nearby Aurelia Sector and made a rather violent landing on the planet Halghan. It's a dry, mostly barren planet, with low oxygen and higher than norm gravity, a world where the days are incredibly long. With scrambled suit systems and only the barest of supplies from the old base on hand, will our hero survive this new challenge? We can only assume that he'll do so in a relaxed manner... STARTING MOD LIST: Advanced Welding - detaching and reattaching blocks! MA Spotlight pack Health and Energy Packs More Conveyors Armored Conveyors Comfy Cockpits Working Cockpit_IR S - Mech Cockpit - DX11 Small Ship Mega Mod Pack [100% DX-11 Ready] Plane Parts Paint Gun - realistic painting for suvival + special creative features Mod List Builder Let There be Light - Room Lamp Balanced Modular Thruster - Re-upload of a re-upload from Rider, Warbro's and Ced23ric for personal use. Azimuth Power Mod Pack~(DX-11 Ready) Azimuth Passenger Seat & Open Cockpit~(DX-11 Ready) [FIXED] Edge Be Gone! (Cleaner Armor No Edges) More Armor Block Variants Armor Extension Nanobot Build and Repair System Nanobot Drill and Fill System Toggle Cross Hair with Key Binding + extras - Now uses F2 key. Screen Gunk Be Gone! Earthlike with Medieval Atmosphere Skybox Aurelia Helghan Camera Panning - rotate camera view (+reset 1st person character view) Whip's Camera Overlay HUD Compass Text HUD API (More will be added over the season!) Farrell's Salt Mine Discord: / discord