Roswell Conspiracies: AM&L [PS1] | The DuckStation© Dives
I play a bit of Roswell Conspiracies: Aliens, Myths and Legends, and it's boring. I was excited after seeing the title, as I've been a fan of spooky lil green alien dudes ever since I was a keed. But this game is based on some sort of failed children's show, and that makes me FURIOUS! I'm furious because the game is so lacking in any direction, any attempt at trying to lure in somebody who doesn't already know or give a darn about these characters. Just try, guys! There is no Wiki for the game itself, so the following is going to be taken from the write-up for the animated series. - - - - - - - - - - - - - - - - - - - - - - - - From Wikipedia: Roswell Conspiracies: Aliens, Myths & Legends is an animated television series that originally aired as part of BKN's cartoon programing block. The show's premise was that aliens had been living among humans for ages, and were the origins of many of the creatures humans know from myth, folklore and legends, including vampires and werewolves. The show was produced in part of BKN's drive to reinvent itself as a children's block and company in general. In October 2019, it was announced that 41 Entertainment would produce an eight-episode computer-generated animation reboot of the series, which was scheduled to premiere in fall 2021 but has since been delayed indefinitely. On the show, the Roswell incident which is part of a conspiracy theory is portrayed as being a man made phenomenon. It was set up by humans to deflect popular attention from the truth. The unidentified flying object was a prop; the body of a little green or grey man was a dummy; the witnesses to the crash were plants; as were the Air Force investigators. In fact the whole shadow world surrounding Area 51 was nothing but a distraction from the fact that the aliens had landed long ago and there were known incidents of their desire to attack, assimilate and/or destroy the human race. These known incidents could be found in legend, myth and folklore of beings so strange and alien that they became the fabric of what human beings thought of when they thought of being frightened; vampires, werewolves, banshees, manitou, evil spirits, etc. As human beings progressed into the Industrial Age the attacks seemed to lessen, but recently they have begun to go on the rise. The story begins as Nick Logan, a bounty hunter, gets tapped to hunt down what he thinks is a regular bounty, but things don't stay regular for long. When his next bounty turns out to be a very unusual girl, he soon finds himself involved in something both incredibly outrageous but also potentially satisfying. There are aliens among us and he can possibly play a part in helping to protect the earth. His new circumstances could also help him discover the truth behind his biological father's disappearance. Raised and trained by a stepfather in the know, Nick is one of a few human beings born with an innate sense of seeing through alien deceptions; most of the aliens can morph into human form at will. This ability gives him a unique advantage. In time he discovers his father and grandfather shared this advantage too. Nick ends up teaming with Sh'lainn Blaze, a rogue Banshee who wants to be the bridge that helps humans and her species co-exist on the planet together. The Banshee have not fared well in an age of cold iron and Sh'lainn seems aware that they are plotting some form of 'final' solution. Together they become agents under James Rinaker the current Executive Officer of The Global Alliance, an international agency responsible for keeping the secret from the public and keeping the aliens in check by preventing the more aggressive and volatile ones from hunting human beings.