Lighting principles for 3D modelling - part 1 - Point light

Lighting principles for 3D modelling - part 1 - Point light

In this video series, we will look at basic lighting principles that every 3D artist should know. And to do so, we will look at how light works in real life. So, we will not consider light directly in a 3D software. Rather, what are the key concepts of light in a real photographic studio. And this is crucial to understand how to handle light in the 3D world as well. In this first episode we will look at some key concepts, and the simplest light: point light.