"Dream Land's Revenge" - PART 3 - Kirby's Dream Land | Extra Game
I mean, that's not too surprising, really. For this and more, check out our website at http://dpad.fm, and help support us on Patreon at / dpadfm ! Hey you! Come check out our Discord server! / discord And check out APE ARCADE, who have been really huge contributors to our Patreon this month! / @apearcade CHAPTER SELECT: 00:00 Intro 00:11 Title Screen 04:26 Stage 1 ~ Green Greens 07:05 vs. Whispy Woods 07:51 Stage 2 ~ Castle Lololo 10:13 vs. Lololo & Lalala 11:44 Stage 3 ~ Float Islands 16:09 vs. Kaboola 16:35 Stage 4 ~ Bubbly Clouds 21:47 vs. Kracko 22:38 Stage 5 ~ Mt. DeDeDe 29:24 vs. King DeDeDe 38:23 The Credits 39:44 Cast 42:30 Configuration Mode 42:44 Sound Test 44:56 Outro - - Kirby's Dream Land is a 1992 action-platform video game developed by HAL Laboratory and published by Nintendo for the Game Boy. It is both the first video game in the Kirby series and the debut of Kirby himself. Being the inaugural Kirby title, it created many conventions that would appear in later games in the series, including Kirby's basic moves. However, Kirby's trademark "copy" ability would not appear until Kirby's Adventure, released less than one year later. Kirby's Dream Land was designed by Masahiro Sakurai, who intended it to be a simple game that could be easy to pick up and play even by those unfamiliar with actions games. He offered additional optional challenges for more advanced gamers such as an unlockable hard mode and the ability to edit Kirby's maximum HP and starting number of lives. Kirby's Dream Land was re-released on the Nintendo 3DS via the Virtual Console in 2011 and was also one of the games included in the compilation game Kirby's Dream Collection for the Wii, released to celebrate Kirby's 20th anniversary. The gluttonous King Dedede has stolen all of the food from the inhabitants of Dream Land for a midnight feast, so Kirby, a resident of Dream Land, goes to retrieve the food and stop Dedede. Kirby's Dream Land plays like other platformers of the 8-bit and 16-bit era of video games: Kirby must use various natural abilities and occasionally items or power-ups while heading toward the goal at the end of each level where a boss is fought. All levels are played on a two-dimensional plane, letting Kirby move only left, right, up, and down. Kirby can walk, jump, and fly. Kirby can also inhale objects and enemies, swallowing them or spitting them out as projectiles. "VS. Waning Masked Dedede & Waxing Masked Meta Knight" by Hirokazu Ando "Masked Dedede" by @qumumusic • Masked Dedede [Remix] #TheDreamyLetsPlay #NightmareInTheDreamyLetsPlay #ExtraGame