The Last Of Us Part 2 - 100% Walkthrough: Episode 33, The Seraphites (Survivor, All Collectibles)

The Last Of Us Part 2 - 100% Walkthrough: Episode 33, The Seraphites (Survivor, All Collectibles)

The Last Of Us Part 2 - 100% Walkthrough / 100% Guide on Survivor Difficulty - Episode 33: Seattle Day 2, The Seraphites Survivor Difficulty + 100% Guide with time stamps for: All Collectible Locations - Including All 127 Artifact Locations, All 20 Journal Entry Locations, All 48 Trading Card Locations, All 32 Coin Locations, All 14 Safe Locations, All 8 Training Manual Locations, All 25 Workbench Locations, All 12 Weapon Locations & Supplements + Weapon / Spare Parts Locations) - English - [1080p Full HD] Link to the complete playlist of this guide/walkthrough:    • The Last Of Us Part 2 - 100% Walkthro...   Time Stamps: Intro: 0:00 Trading Card #38 (Baht M'Andar): 2:00 Artifact #71 (Pharmacy Note) & Supplements x2: 3:00 Safe #8 (Back Room Of The Pharmacy - Code: 38-55-23) & Supplements x18: 4:00 Supplements x7: 5:00 Workbench #9 (Back Room Of The Pharmacy): 5:20 Parts x4: 11:00 About this walkthrough: Me and so many others have been waiting for about 7 years for this. It's finally time to experience the next part of Naught Dogs epic post apocalyptic adventure. My excitement-levels are through the roof! In this walkthrough I'll be playing the game on the highest difficulty, survivor, and as always I'll be picking up every last collectible and showing you guys 100% of the game. I can't wait, let's get on with it :D About the game: The Last of Us Part II is a 2020 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment for the PlayStation 4. Set five years after The Last of Us (2013), players control 19-year-old Ellie who sets out for revenge and becomes involved in a conflict between a militia and a cult in a post-apocalyptic United States. The game contains survival horror elements and is played from the third-person perspective. Players can use firearms, improvised weapons, and stealth to defend against enemies and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. The six-year development of Part II began in 2014, soon after the release of The Last of Us Remastered. Neil Druckmann returned as creative director and Gustavo Santaolalla returned to compose the score. The game was announced in December 2016 and delayed twice, first for further development and then due to logistical problems arising from the COVID-19 pandemic. It was released on June 19, 2020, to critical acclaim. Praise was directed towards the improved gameplay mechanics, story, visual fidelity, and the performances of its cast, though the narrative and presentation of its themes received criticism. Developer(s) Naughty Dog Publisher(s) Sony Interactive Entertainment Director(s) Neil Druckmann Anthony Newman Kurt Margenau Designer(s) Emilia Schatz Richard Cambier Programmer(s) Travis McIntosh Christian Gyrling Artist(s) Erick Pangilinan John Sweeney Christian Nakata Writer(s) Neil Druckmann Halley Gross Composer(s) Gustavo Santaolalla Platform(s) PlayStation 4 Release June 19, 2020 Genre(s) Action-adventure, survival horror Mode(s) Single-player