Justice League #32 (Dark Nights Metal - Bats Out Of Hell) || iRate Reviews

Justice League #32 (Dark Nights Metal - Bats Out Of Hell) || iRate Reviews

Justice League #32 brings the League up against their Dark Knight counterparts inside some custom Batcaves. Let the battle royal begin! Subscribe here:    / @detailcomics   ----- After Flash #33 we found our heroes locked in customer batcaves that were created by their would be enemies. Flash was in the cave of Red Death, Aquaman with The Drowned, Hal Jordan with Dawnbreaker and Wonder Woman versus The Merciless. For all intents and purposes these should be some amazing showdowns, but this is where things start to get iffy. There is so little page time dedicated to each conflict, just due to the number of characters that need to be involved. This brief overview means that a lot has to happen off panel, which is going to make the conflict feel rushed, or worse, boring. Justice League #32 doesn't really set the world on fire in terms of what is going on because as soon as a conflict really gets started we need to switch to another perspective. Hopefully things get a little clearer in the next installment of Bats Out Of Hell, but I'm reserving my judgment on the whole series until I see what kind of tricks they can pull off. iRate Reviews is the show where I go over specific comic books from my pickup that deserve to be talked about review them in a little bit more depth. This doesn't mean that they are always good though. Some comics are lessons in what NOT to do. ----- Follow on Facebook:   / detailcomics   Catch up on Twitter:   / evolutionofstan