Review of Mario All Stars for SNES and Wii by Protomario

Review of Mario All Stars for SNES and Wii by Protomario

Classics don't get anymore classic than this! Super Mario All-Stars, known as Super Mario Collection (スーパーマリオコレクション, Sūpā Mario Korekushon?) in Japan, is a platforming video game that was developed and published by Nintendo for the Super Nintendo Entertainment System in 1993. It contains enhanced remakes of Super Mario Bros., Super Mario Bros.: The Lost Levels (Japanese: Super Mario Bros. 2), Super Mario Bros. 2 (Japanese: Super Mario USA), and Super Mario Bros. 3. There was also an alternate version (entitled Super Mario All-Stars + Super Mario World) bundled with the SNES in December 1994 that included Super Mario World, which was never released in Japan. The title features complete remakes of all four NES and Famicom Super Mario titles: Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, and Super Mario Bros.: The Lost Levels with improved 16-bit graphics and sound. Gameplay, however, is virtually identical, with only the bonus game from Super Mario Bros. 2 slightly different, and some glitches being removed. A few physics properties were changed; for example, jumping and hitting a block in Super Mario Bros. causes Super/Fiery Mario to continue moving upwards after breaking the block, as opposed to the NES version where Mario instantly bounced downwards upon hitting the block. The most notable addition is a save feature: all games now allow the player to save their status at any point in the game. Upon restarting the game, the player will begin at the first level of the world they saved in, with the exception of Super Mario Bros.: The Lost Levels, which allows the player to begin from the last level they saved in. The game was very successful and well-received upon release and eventually became a "Player's Choice Million Seller".[2] Official Nintendo Magazine gave the Wii version 90%. Prior to May 31, 1994, Super Mario All-Stars was available as a promotion by Nintendo, giving the game away for free if a Super Nintendo Entertainment System was purchased. The proof of purchase and $3.50 USD (to cover postage and handling) was required to be mailed into Nintendo and Super Mario All-Stars was sent out to the buyer. The SNES remakes of Super Mario Bros. 2 and Super Mario Bros. 3 were eventually remade for the Game Boy Advance as part of the Super Mario Advance series, including a Mario Bros. remake. Super Mario All-Stars 25th Anniversary Edition is a video game compilation having the same contents as Super Mario All-Stars developed by Nintendo for the Wii. It was released in Japan on October 21, 2010 and was released in Australia on December 2, 2010, in Europe on December 3, 2010, and will be released in North America on December 12, 2010.[4] The game is part of the celebration of the 25th anniversary of Super Mario Bros. and includes ports of Super Mario Bros., Super Mario Bros.: The Lost Levels, Super Mario Bros. 2, and Super Mario Bros. 3. The game is bundled with a 32-page book of Mario's history,[5] and a 26-minute soundtrack of music through the whole series. The game was revealed via a release calendar on September 2.[6] On October 28, the game was announced for North America. Reference- http://en.wikipedia.org/wiki/Super_Ma...