Nvidia Smooth Motion vs Lossless Scaling 3.0 Frame Gen

Nvidia Smooth Motion vs Lossless Scaling 3.0 Frame Gen

Nvidia now has driver level Frame Generation called "smooth motion" which similarly to AMD's AFMF, can apply frame generation to games that don't natively support it. However, I did have some trouble getting it to work in certain games, and it is currently limited to the RTX 50 series GPUs (although DSO gaming reports that Nvidia says they will also bring support to 40 series). So I thought in this video I should compare it against Lossless Scaling, the affordable (but not free) app that can apply frame generation to any game, and offers supports for way more GPUs. Test system specs (ResizeBAR/SAM ON): GPU: RTX 5090 https://amzn.to/40KjrBv CPU: Ryzen 9800X3D https://amzn.to/40Nor9v Cooler: Corsair H150i Elite https://amzn.to/3VaYqeZ Mobo: ROG Strix X670E-a https://amzn.to/3F9DjEx RAM: 32GB DDR5 6000 CL30: https://amzn.to/41XRtkM SSD: Samsung 980 Pro https://amzn.to/3BfkKds Case: Corsair iCUE 5000T RGB https://amzn.to/3OIaUsn PSU: Corsair RM1000e (2023) https://amzn.to/3Z1XjS5 Monitor: LG 32GS95UE https://howl.me/cmk7W9HiD2F Keyboard: Logitech G915 TKL (tactile) https://amzn.to/3U7FzA9 Mouse: Logitech G305 https://amzn.to/3gDyfPh What equipment do I use to make my videos? Camera: Sony a6100 https://amzn.to/3wmDtR9 Camera Lens: Sigma 16mm f/1.4 https://amzn.to/36i0t9t Camera Capture Card: Elgato CamLink 4K ‎https://amzn.to/3AEAPcH PC Capture Card: https://amzn.to/3jwBjxF Mic: My actual mic (AT 3035) is out of production but this is a similar mic (AT 2020) https://amzn.to/3jS6LEB Portable Mic attached to camera: Rode Video Micro https://amzn.to/3yrT0R4 Audio Interface: Focusrite Scarlett 2i2 3rd Gen: https://amzn.to/3wjhlad Greenscreen: Emart Collapsable https://amzn.to/3AGjQXx Lights: Neewar Dimmable USB LED https://amzn.to/3yw4frD RGB Strip Backlight on desk: https://amzn.to/2ZceAwC Sponsor my channel monthly by clicking the "Join" button:    / @danielowentech   Donate directly to the channel via PayPal: https://www.paypal.com/donate?hosted_... Disclaimer: I may earn money on qualifying purchases through affiliate links above. Chapters: 0:00 Nvidia just launched driver level frame generation "Smooth Motion" 0:17 What kind of games make sense for driver level frame generation? 0:45 How to use Smooth Motion 0:56 RTX 50 series required, 40 series support incoming 1:13 You have to restart the game to get Smooth Motion to turn on 1:48 Testing Smooth Motion in Elden Ring- how to check if it is working 2:29 Discussing visual artifacts caused by frame generation 3:18 Driver level frame gen is never as good as game-integrated frame gen 3:40 You need to restart the game to turn Smooth Motion off 4:04 It is really annoying to have to restart the game to turn it off and on 4:31 50% speed side by side of Smooth Motion on vs Off 4:42 Lossless Scaling allows frame generation on more GPUs and games 5:50 Lossless Scaling x2 in Elden Ring, thoughts on quality comparison 7:25 Lossless Scaling x4 in Elden Ring... gets more artifacts 8:39 Game Support- I can't get Smooth Motion working in FF7 Rebirth 9:58 Lossless Scaling works easily in FF7 Rebirth 10:41 Final Thoughts on Smooth Motion vs Lossless Scaling