Sprites in a 3D World | E3. Crazy Fun Raycasting

Sprites in a 3D World | E3. Crazy Fun Raycasting

How to make a simple 3d game (Raycaster) in Scratch. In this episode we project a 2d sprite (entity) into our 3d raycast world. We also fix the camera so that we have accurate straight lines, and can zoom like a real camera with Wide Angle and Telephoto views! So cool! Don't forget to submit your projects to the studio linked below by commenting the project URL in the studio comments. My tutorials are for all budding game & software developers using Code Blocks. Scratch On guys! 👀 Next Episode #4 -    • Sprites Behind Walls (Depth Sorting) | E4....   🔥 Bug Fixes -    • Quick Fixes for Raycasting Ep.2-6 with E7 ...   🚀 Boost Your Creativity with Griffpatch The Griffpatch Academy will take you from "Gamer to Game Creator" Learn more at 👉 https://griffpatch.academy 👈 😺 Scratch was developed by the Lifelong Kindergarten Group at the MIT Media Lab. See http://scratch.mit.edu 🐱 Scratch Studio for this tutorial - https://scratch.mit.edu/studios/31013... 👀 Part 1 -    • Let's make the best 3D Game in Scratch! | ...   👀 Full Episode Playlist -    • Crazy Fun Raycasting (3D Scratch Tutorial)   👀 Quick and Fun Tutorials -    • Quick and Fun Scratch Tutorials   ❤️ Scratch Addons - https://scratchaddons.com/ 📹 Video Editing Software - https://techsmith.pxf.io/c/2682566/50... -------------Video Chapters------------- 0:00 Intro 1:11 Begin with a Tidy up 4:21 Linear ray distribution explained 7:53 Coding the linear ray distribution 10:11 Field of View is not just horizontal 11:44 Entities – Enemies & Collectables 18:04 Preparing a 2D sprite for use in a 3D scene 20:45 Projecting the 2D sprite into 3D 24:45 Outro