Collectables & Enemies that Chase | E5. Crazy Fun Raycasting
How to add irresistible collectables & Enemies that chase after the player. This Scratch tutorial on coding a 3D raycaster game is getting so much fun! We cover enemy wall collisions, and also stop them from walking on top of each other. We add a star collection counter and prepare the ground for a game over screen... Perhaps you guys can take it from here? đ Part 6 -    â˘Â ULTRA FAST Raycasting in Scratch - Unmissa...  đĽ Bug Fixes -    â˘Â Quick Fixes for Raycasting Ep.2-6 with E7 ...  Don't forget to submit your projects to the studio linked below by commenting the project URL in the studio comments. My tutorials are for all budding game & software developers using Code Blocks. Scratch On guys! đ Boost Your Creativity with Griffpatch The Griffpatch Academy will take you from "Gamer to Game Creator" Learn more at đ https://griffpatch.academy đ đş Scratch was developed by the Lifelong Kindergarten Group at the MIT Media Lab. See http://scratch.mit.edu đą Scratch Studio for this tutorial - https://scratch.mit.edu/studios/31089... đŻ Awesome Number Counters -    â˘Â Awesome Number Counters đŻÂ | Exciting Scrat...  đ Part 1 -    â˘Â Let's make the best 3D Game in Scratch! | ...  đ Full Episode Playlist -    â˘Â Crazy Fun Raycasting (3D Scratch Tutorial)  đ Quick and Fun Tutorials -    â˘Â Quick and Fun Scratch Tutorials  â¤ď¸ Scratch Addons - https://scratchaddons.com/ đš Video Editing Software - https://techsmith.pxf.io/c/2682566/50... -------------Video Chapters------------- 0:00 Intro 0:48 Shadow Under Nano 1:39 Pen Length Bug 3:17 Wall Height 4:32 New Entity Types 7:11 Full Screen Map View 9:35 Entity Sizes and Colours 11:38 Enemy Movement, Chasing the Player 13:08 Enemy to wall collisions 14:46 Personally Boundaries 16:05 Sticky Entities 17:29 Player Health 19:32 Collectables 23:13 Collectables Counter 24:27 Outro